About My Project

I assisted Dr. Luc Paquette with his research on persistence in education. We collected data from a Minecraft server where student participants were introduced to computing concepts. The collected data focused on each student's level of engagement as they created programs to guide the Barrel Bot through a series of obstacle courses. The goal of this analysis was to identify points of challenge to better understand how students persist or fail to persist when facing educational hurdles.

5-Week Progress Report

At the midpoint of the program, I reflected on my work preparing a SQL-to-Python data pipeline, learning to query the WHIMC database, and collaborating with the development team to support data collection and debugging.

Read the 5-Week Progress Report (PDF)

Final Technical Report

In my final report, I detail the full scope of my DREU project, including contributions to data preparation, analysis, and tool development for the WHIMC BarrelBot learning environment. I reflect on what I learned about educational research and the challenges of analyzing student behavior in virtual spaces.

Read the Final Technical Report (PDF)